It is difficult these days to imagine an efficient company that does not consistently endeavor to develop its employees, the people who create the company's principal wealth. But mentors are not born with the knowledge and skills of training and developing personnel. Good mentoring requires special knowledge and skills.
How should the training start? How do you objectively assess an employee's strong and weak points? What then do you do about their strengths and weaknesses? How do you plan his/her professional career? Is there an optimum method for passing on experience to that particular person? How detailed should you be in your instructions when giving someone a job to expand their potential? When and to what extent does the employee need a
mentor's support? How often should you monitor them?
The answers to these and other questions can be found by playing the Young Assets game, which was so named because it is the company's employees that constitute its most valuable asset and who deserve to have managers and mentors actively engaged in their development.
The Young Assets game aims to create and develop special competencies in mentors that will improve their effectiveness in training and developing the people they are in charge of. During the game, the players (mentors, managers) can test their ability to assess employees' strengths and weaknesses points, giving them jobs to expand their potential, skillfully providing them with corrective feedback and support, and using the best- suited methods of supervision and passing on their experience.
The game was developed in such a way as to keep all the players actively involved in the search for the optimum strategy of developing their proteges, without giving up until the very end.
Gazprom Neft needed to hold a mentors' conference.
It was important for the company that the event should be motivational and less formal. In addition, it wanted mentorship to be looked at from a different angle and for the attendees to be given the correct tools for employee career planning and development.
After discussions with the Client, it was decided to stage the conference using the Young Assets simulation game.
The game incorporated the entire process of interaction between mentors and their proteges. Around 200 people took part in the game.